Sunday 11 September 2016

Primus Concept Art


- This is my concept art creation for my character 'Primus'. His design is based from Roman Army soldiers but with a futuristic robotic element. He is a robot capable of free thought and from this has become a great bounty hunter and freedom fighter. I have a full story for Primus however I will not put it all here.

Action Pose Primus


- This piece of concept art is Primus in action. The background was a fitting find from google that inspired me to create the action pose for the character. He would be running through the halls of space ships slicing opponents and sneaking through the vents. I feel like the style of gameplay of the game Warframe would fit his character and fighting style well.

Heimdall Sword Concept


- This may look very much like a lightsaber, and that because it is very very similar. This is the weapon I had created for Primus to use. Much like a lightsaber, it glows and hums with energy strong enough to cut even metal hulls from the strongest star ships. I still am undecided wether to have the sword extend like the ones from pacific rim:
 

Dalaris map

- This piece is unrelated to my Primus character and universe and is instead an RPG with a fantasy setting. I created this map and made races to cover the land in the map. I have full histories for all factions including the game story and a few of the levels. I hope to keep working on this project I call 'Dalaris' in the future with full models and other assets.

Sword Models


- I created the model of the sword that Primus would use after going through a few itterations. Personally, I thought the curved design would suit the character best but I still really love the other designs and would love to use them in something else. I have included all 3 with to view.


- This is the double design, similar to Darth Maul's lightsaber from Star Wars it would have 2 blades appose to 1.


- This was the first design I created and I went for a standard single hilt design before making some other options. The only downside I would give my models at this stage is that they would need much less polygons when in the game but as a starting point I think they work well as a sword hilt idea.

Barren Landscape


- This barren landscape is one that I created as an example of the types of places in a game that Primus would visit. It has a floating city that would house a place similar to Mos Eisley from Star Wars.

Luger Model


- This is a simply low poly model I created of a Luger pistol.

'Primus' 3D Model


- This is my character I call Primus after the rank in the Roman army. This is the model I created for him based on the concept art I also made for him. His design is based off of a Roman soldier (which is where the armor and helmet come from) but with a futuristic twist.